Hướng dẫn build skill blade dancer

Lynblades

The Blade Dancer is a Lyn-only class. Using their small size, Lyns utilize swift precise movements to nimbly attack their opponents. The Blade Dancer is a sword wielding class that delivers powerful melee attacks, has a decent number of defensive abilities, and has a few ranged attacks at their disposal. It is a well rounded class that is able to unleash a lot of both burst and consistent damage over time. They are relatively easy to level, thanks to their massive collection of AoE skills and the relatively low difficulty in playing the class effectively.

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Although it is similar to Blade Master in name, both are very different.

Blade Dancers have lower health, defense and block, but have higher crit and evasion.Blade Dancers have more AoE skills and skills with crowd control effects but overall damage is lower.Blade Dancers cannot use the skill "Block". They have to utilize the 0.5 second parry window of the upgraded "Vortex" ability or an upgraded version of their "Guardian Tempest" ability to nullify attacks.Blade Dancers can only shift to the quick draw stance using "Lightning Slash" or through an upgraded version of "Dual Strike".Conditions for using some skills are different.Overall simpler mechanics.Although weaker weapons are shared between the two classes, stronger swords (obtained in party dungeons) are separately labeled as a "Lyn Blade".


Contents

3 Media

Skills

Note: All of the following are based on no skill points in any tree. For others see the skill tree section below.

SkillLevelFocusRangeAreaCast TimeCooldownPrerequisitesTrainable

Template:None

Breeze
? +1 Centered on Caster 3m semicircle Instant Instant Basic Stance Yes
Inflicts 97~119 wind damage, for each hit recovers 1 focus.

Blade Flight
? 0 16m Target Instant 1 sec. During Phantom Grip, on enemy affected by Soul Stab. Yes
382~470 shadow damage over 2 uses, pierces defense.

Rising Eagle
? -1 3m Target Instant Instant On Airborne target No
Inflicts 297~365 wind damage, makes airborne again, increases evasion rate by 100%.

Ascend
26 -3 3m Target Instant Instant On Airborne target No
Inflicts 886~1090 damage, purges airborne status, increases evasion rate by 100%.

Flicker
? -1 3m Target Instant Instant Draw Stance Yes
Inflicts 287~353 lightning damage, during Electric Surge upon critical hit creates 1 Electric Focus.

Awakened Blade Echo
45 -1 Centered on Caster 2 x 5m Instant Instant Draw Stance No
Inflicts 477~587 lightning damage, available during Soulburn, during Electric Surge upon critical hit creates 1 Electric Focus, upon critical hit recovers 1 Focus, increases attack speed.

Flying Sparrow
36 0 16m 3m circle Instant 6 sec. While Windwalking No
On hit from behind enemy stuns for 2 sec, moves behind the enemy, inflicts 21~25 lightning damage, on enemies within range decreases movement speed by 30% for 6 sec.

Sunder
? -2 Centered on Caster 2 x 5m Instant Instant Basic Stance Yes
Inflicts 240~295 wind damage, upon critical hit creates 1 Wind Focus, boosted on consecutive use, after using Blindside maximum boost.

Awakened Sunder
45 -1 Centered on Caster 2 x 8m Instant Instant Basic Stance No
Inflicts 453~558 wind damage, available during Soulburn, pierces defense, upon critical hit creates 1 Wind Focus, maximum boost.

Blade Swarm
28 -6 16m Target Instant 30 sec. During Phantom Grip, on enemy affected by Soul Grab No
2852~3512 shadow damage over 5 uses, throws 6 swords, pierces defense.

Heavenly Dance
32 -1 16m Target Instant 45 sec. On airborne target No
173~213 lightning damage to a maximum of 5 consecutive enemies, makes airborne again, increases evasion rate by 100%.

Lightning Strike
? -2 8m Target Instant 9 sec. Draw Stance Yes
Inflicts 572~704 lightning damange, moves behind enemy, during Eletric Surge upon critical hit creates 1 Electric Focus.

Divine Retribution
42 0 1m 4m circle Instant 6 sec. During Dash, Jump, or Glide skills No
Inflicts 21~25 lightning damage, stuns for 2 sec.

Crash
34 -3 3m 3m circle Instant Instant On airborne target No
Inflicts 363~447 damage, knocks down for 3 sec, purges airborne status, increases evasion rate by 100%.

Rolling Typhoon
? +6 Centered on Caster 2 x 8m Instant Instant Basic Stance, 3 Wind Focus stacks, after using Sunder Yes
Inflicts 477~587 wind damage, on use consumes 3 Wind Focus, 382-470 additional wind damage with Wind Focus training, pierces parry, stacks 1 bleed.

Stomp
? +2 3m Target Instant Instant Basic Stance, knockdown or renders enemy unconscious, on grappled target Yes
Inflicts 40~49 damage

Take Flight
? -1 3m Target Instant 18 sec. Basic Stance, stuns or dazes enemy Yes
Launches target into air, inflicts 325~400 wind damage.

Retreat
? 0 Centered on Caster Target Instant 12 sec. While in a knocked down, dazed or unconscious state. No
Escapes from knockdown, daze, and unconscious; moves back 4m, resists damage and status effects.

Flash Step
? 0 Centered on Caster 2 x 8m Instant Instant Draw Stance, 1 Electric Focus stack Yes
Inflicts 572~704 lightning damage, on use consumes 1 Electric Focus, stacks 1 bleed.

Blitzblade
40 3 16m Target Instant 24 sec. Upon enemy"s defensive action, on airborne target. Yes
Inflicts 335~412 shadow damage, pierces defense, purges deep wound, on a knocked down enemy unavailable.

Lightning Rod
44 -1 16m Target Instant 24 sec. During Phantom Grip No
715~880 lightning damage over 5 uses, on enemy afflicted with Soul Stab inflicts additional 97~119 lightning damage, pierces defense.

Vortex
? -2 Centered on Caster 3m circle Instant 1 sec. None Yes
Inflicts 240~295 wind damage, resists stun, daze, and knockback, breaks from snared status, all attack and defense skills. Switches to Basic Stance.

Reversal
? +3 Centered on Caster 3m circle Instant 36 sec. During a knocked down or unconscious state. Yes
Escape from knockdown or unconscious, inflicts 97~119 damage, resists damage and status effects, after using resists damage and status effects for 0.5 sec, next skill ignores resistance.

Body Kick
? -1 3m Target Instant 9 sec. None Yes
Knocks down for 2 sec, inflicts 126~154 damage, switches to Basic Stance.

Power Slam
? 0 3m Target Instant 18 sec. During Phantom Grip No
Knocks down for 3 sec, inflicts 173~213 earth damage.

Whirl
? 0 Centered on Caster 3m semicircle Instant 12 sec. During a knocked down state No
Escapes from knockdown, inflicts 59~72 damage, when hit while casting knocks down for 1 sec, on a successful skill resist knock down, groggy, stun and knock back for 1 sec.

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Trash
? 0 3m Target Instant Instant During a grabbed or phantom gripped state. No
Inflicts 192~236 damage.

Soaring Falcon
? 0 4-16m Target 0.3 sec. 9 sec. None Yes
Inflicts 97~119 wind damage, stacks 1 bleed, switches to Basic Stance.

Rush
? +2 16m Target Instant 9 sec. None Yes
Inflicts 50-61 wind damage, approaches enemy, switches to Basic Stance.

Soul Stab
? -2 16m Target Instant 24 sec. During Phantom Grip No
4 sec. Soul Stab, inflicts 183~224 shadow damage.

Counterstrike
? 0 Centered on Caster Target Instant 12 sec. During a knocked down state No
Counters for 0.8 sec, on a successful skill escapes from knockdown, on a successful skill knocks down for 3 sec, on a successful skill inflicts 126~154 damage, on a successful skill resists knock down, groggy, stun and knock back for 1 sec.

Reversal
? 0 3m Target Instant 9 sec. During a grappled, grabbed, or phantom gripped state No
Escapes from grapple, grab, or phantom grip, resists damage and status effects, inflicts 249~306 damage, when using in response to an enemy attack triggers effect.

Anklebiter
? -3 Centered on Caster 3m semicircle Instant 30 sec. None Yes
Knocks down for 3 sec, inflicts 145~178 wind damage, switches to Basic Stance.

Drain
? 0 3m Target Instant 30 sec. During phantom grip Yes
Drains 60% focus, inflicts 154~189 shadow damage.

Phantom Grip
? -2 8m Target Instant 24 sec. None Yes
Phantom Grip for 4 sec, pulls enemies, paralyzes, pierces defense, on enemy resisting Phantom Grip during a stun, knockdown, daze, or defensive ability Phantom Grip available, switches to Basic Stance.

Absorb Chi
? +1 3m Target Instant Instant During Phantom Grip No
Inflicts 50-61 shadow damage.

Guardian Tempest
? -2 Centered on Caster Target Instant 36 sec. None Yes
Resists 1 uses damage and status effects for 5 sec.

Flock of Blades
? 0 Centered on Caster 4m circle Instant 24 sec. During Phantom Grip Yes
1 sec. knockdown after 11m knockback, inflicts 192~236 shadow damage, pierces parry.

Five Point Strike
30 -2 16m Target Instant 45 sec. None Yes
525~646 wind damage over 5 uses, approaches enemy, switches to Basic Stance.

Hurl
38 0 3m Target Instant Instant During Phantom Grip No
Unconscious for 30 sec. after 15m knockback, inflicts 88~107 shadow damage.

Lightning Draw
? -2 Centered on Caster 2 x 5m Instant 36 sec. None Yes
Inflicts 477~587 lightning damage, grants Eletric Surge for 10 sec, unable to reset cooldown, switches to Draw Stance.

Dual Strike
24 -2 Centered on Caster 3m semicircle Instant 36 sec. None Yes
430~529 wind damage over 2 uses, absorbs 100% of damage as HP, switches to Basic Stance.

Strafe
? +1 3m Target Instant 18 sec. None No
Moves behind the enemy, resists damage and status effects, after using boosts Sunder, breaks from snared status, goes around the left.

Blindside
? +1 3m Target Instant 18 sec. None No
Moves behind the enemy, resists damage and status effects, after using boosts Sunder, breaks from snared status, goes around the right.

Dash Left
? 0 Centered on Caster Target Instant 30 sec. None No
Move 8m to the left, use with A,A, increases evasion rate by 100%, breaks enemy targeting, not available while snared.

Dash Right
? 0 Centered on Caster Target Instant 30 sec. None No
Move 8m to the right, use with D,D, increases evasion rate by 100%, breaks enemy targeting, not available while snared.

Retreat
? +1 Centered on Caster Target Instant 8 sec. None No
Moves back 8m, resists damage and status effects, breaks from snared status, use with S,S.

Wind Focus
? 0 - - - - No Yes
Rolling Typhoon available for use, Rolling Typhoon consumes all Wind Focus, stacks up to 3 times, removed when switched to Draw Stance.

Electric Focus
? 0 - - - - No Yes
Flash Step and Lightning Flash available for use, using Lightning Flash or Flash Step consumes one Electric Focus, grants Electrig Surge for 10 sec. after Lightning Draw, Electric Surge grants on Electric Focus, stacks up to 3 times, removed when switched to Basic Stance.

Skill Tree 2.0

All skills are obtained automatically with some exceptions. After reaching level 15 and completing a certain main storyline quest, you can further improve/change some skills however you wish using the skill tree.Updated July 3, 2013At max level (50) + 15 Hongmoon Levels, the total available skill points is 54.

Breeze/Gale/Storm질풍 skill tree

Tree 1 Tree 2 Tree 3
1 Damage increased
2 +3% crit chance per hit up to 10 stacksStacks reset on crit +100% defense
3 +1 additional chi regen on crit Cast speed increased +1 focus on taking damage
4 Requires Hongmoon Secret Technique: Breeze
Regen focus even when blocked/parried/countered Max speed Sunder available on crit +1 Wind Focus on crit

Readies Rolling Typhoon

Flicker발도 skill tree

Tree 1 Tree 2
1 Readies Blade Echo on crit

Readies Blade Echo on Flash Step/Lightning Flash

2 Increased Cast speed Reduced damage

Reduced Blade Echo damage

Changed from single target to 2x5m AoE

3 Increased Blade Echo damage Guaranteed crit on Stunned/Dazed targets

Blade Echo is simply a higher damage Flicker and behaves similarly to it except that it heals for 10% of the damage it deals.

Sunder가르기 skill tree

Tree 1 Tree 2 Tree 3
1 Damage increased
2 Readies Wind Sunder on crit Damage reduced

Lifesteal Increased

+1 Focus on crit

3 AoE increased to 2x8 Damage increased Damage increased vs knocked down/dazed enemies
4 가르기 part 1 required (Sky Island faction rank merchant) 가르기 part 2 required (Ice Jade Palace of Anguish 4 man)
+Defense penetration

+Parry Penetration

Readies Wind Sunder at max cast speed

Max Boost after Rush/Multislash/Raid

Guaranteed crit vs knocked down/dazed enemies

Wind Sunder is simply a higher damage Sunder and behaves similarly to it.

‎ Stomp/Divebomb밟기 skill tree

Tree 1 Tree 2
1 Chi regen increased to 3
2 Change skill to 벼락Chi cost: 2Area: 3m circleCooldown: instantDamage increasedUnblockable
3 Unknown skill quest required
Range increased to 16mUse 돌진 followed by 벼락 뇌령 activated

‎ Flashstep일섬 skill tree

Tree 1 Tree 2
1 Area increased from 2 x 8m front to 2 x 10m front
2 Bonus damage against downed/takedowned targets Area changed to single target with 16m cast rangeDamage increasedMove behind target
3 Area increased from 2 x 10m front to 4 x 10m front Guaranteed crit against stunned/groggy/grabbed/force choked target
4 Unknown skill quest required
Damage increases with consecutive use Cooldown refreshed if target dies10 chi regen if target dies

Vortex바람개비 skill tree

Tree 1 Tree 2 Tree 3
1 Damage increasedNumber of spins increased
2 Bonus damage against stunned/groggy targets +80% movement speed Parry an attack within the first 0.5s3 chi regen on successful parry
3 1 chi regen per attack received (user) during use +400% defenseAdditional +25% damage negation for the first attack received Parry multiple attacks within the first 0.5s
4 바람개비 part 2 required (Iceman Cave 4 man) 바람개비 part 1 required (PvP bean merchant)
Reflect damage received Resist attacks during use every 45s 올려베기 cooldown refreshed on successful parry

Reversal탈출 skill tree

Tree 1 Tree 2 Tree 3
1 Escape stun/groggy added
2 Escape takedown added 11m knock back nearby targets 2s stun nearby targets
3 Escape grab/force choke added Movement skill disable to knocked back targets 2 chi regen per enemy hit
4 Unknown skill quest required
Resist down/stun/groggy for 2s afterwards 10% health shield Parry an attack within 2sReflect damage received on successful parry

Body Kick발차기 skill tree

Tree 1
1 Down duration increased to 3s
2 Target faints if stunned
3 -50% block,dodge
4 Unknown skill quest required
Range increased to 16mUse 돌진 followed by 발차기

Soaring Falcon비연검 skill tree

Tree 1 Tree 2 Tree 3
1 Chi regen increased to 3
2 30% slowCooldown increased to 9s Change skill to 어검 연속베기 (chi regen)Chi cost: 2Cast time: instantCooldown: 36sAttacks 4 times1 chi regen per hitUsable up to 2 times consecutively Change skill to 어검 연속베기 (damage)Chi cost: 2Cast time: instantCooldown: 36sAttacks 4 timesDamage increasedUsable up to 3 times consecutively
3 2s down6s movement skill disable Bonus 1 chi regen on crit Send 6 blades at onceChi cost increased to 6
4 Unknown skill quest required
2s stun instead of downPull target60% slowCooldown increased to 24s Usable up to 4 times consecutively Detonate blades

‎ Rush돌진 skill tree

Tree 1 Tree 2
1 Chi regen increased to 4+80% movement speed for 6s
2 2s stunCooldown increased to 30s Uses 돌진 followed by 찌르기Damage increasedChi regen decreased to 2Cooldown increased to 30s
3 6s movement skill disable Attack up to 4 targetsDamage increasedBonus damage against downed/takedowned targets
4 Unknown skill quest required
Move behind targetResist damage for 1s Uses 돌진 followed by 찌르기Usable up to 3 times consecutivelyCooldown increased to 45s

Anklebiter하단베기 skill tree

Tree 1 Tree 2 Tree 3
1 Chi cost decreased to 2
2 6s movement skill disable Change skill to 대지가르기Area: 2 x 8m frontCooldown: 9sDamage increased
3 Area increased from 3m 180deg arc to 4m 180deg arc Bonus damage against downed/takedowned targets
4 Unknown skill quest required
1 chi regen per targetUnblockable Usable up to 2 times consecutively Usable up to 2 times consecutively

‎ Drain흡수 skill tree

Tree 1 Tree 2
1 80% chi absorb
2 10% chi damage 3 times over 3s 30% area chi absorb instead of flat 80% chi absorb of targetArea increased to 4m circle
3 2s stun Lifesteal nearby targets
4 Unknown skill quest required
6s defense skill disable 5% health shield

Phantom Grip흡공 skill tree

Tree 1 Tree 2 Tree 3
1 Level 1: Increase duration to 5sLevel 2: Increase duration to 6s
2 -20% defense to target 8m knock back to nearby targets 20% chi regen on attacking target
3 +80% movement speed to user 6s 50% slow and movement skill disable to knocked back targets -5% defense to target per hit
4 Unknown skill quest required
1% health regen on attacking target 2s groggy to knocked back targets +3% crit chance for 3s on attacking target

Flock of Blades어검 발산 skill tree

Tree 1 Tree 2 Tree 3
1 Lifesteal
2 Change skill to 호위령 (self)Area: targetCooldown: 36sResist 5 attacks for 5s
3 10% health heal Protect allies within 30m 1 attack for 5s Change skill to 회천령Chi cost: 0Area: 3m circleCooldown: 18sDamage increased1 chi regen per target hit
4 Unknown skill quest required
Additional 2% health heal per attack blocked 10% health heal to allies when protection expires Additional 1 chi regen on crit

Five Point Strike오연베기 skill tree

Tree 1 Tree 2 Tree 3
1 Damage increased
2 Bleed Resist damage during animationDamage decreased
3 1 chi regen per hit 30% lifesteal Attacks multiple targets3s groggy
4 Unknown skill quest required
Damage increased with each hit 10 chi regen when all 5 hits land7% health heal when all 5 hits land Knocks up groggy targets

Lightning Draw번개베기 skill tree

Tree 1 Tree 2 Tree 3
1 Cooldown decreased to 38s
2 Bonus damage against downed/takedowned targets Damage increasedChange to single target with 5m rangeCooldown increased to 45s 2s stun to all targets in the areaCooldown increased to 45s
3 Guaranteed crit against downed/takedowned targets Bonus damage against stunned/groggy/grabbed/force choked target 8s defense skill disable
4 번개베기 part 2 required (Nightmare of Demons 4 man) 번개베기 part 1 required (Ancient Dragon"s Tomb 4 man)
Creates a damaging field that lasts for 4s 뇌령 activated against stunned/groggy/grabbed/force choked target Double slash

‎ Dual Strike풍월도 skill tree

Tree 1 Tree 2
1 Usable up to 3 times consecutivelyAnimation speeds up with consecutive use
2 Resist damage during animation Pulls enemies within 8mDamage decreasedLifesteal removedCannot be used consecutivelyArea increased to 3m 180deg arc
3 1% additional health regen when resisting an attack 2s groggy to pulled targets

Media

Screenshots

The following screenshots were taken from the character creation screen at NA launch in 2016.

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